Robbie Ferguson | Immutable|9月 04, 2026 06:16
Big congrats to our Audience customer, Needle in a Haystack Simulator, for going viral last week:
40 million impressions in 48 hours.
What’s most interesting is that this wasn’t a random “viral hit”
Over the last few months @NasNakarus and the @StudioBitDot team have been executing a deliberate strategy:
- 1. Create a large portfolio of high-interest game concepts
- 2. Test them as quickly and as leanly as possible, starting with small vertical slices posted on social media
- 3. If the concept doesn’t perform, kill the bet. If it does, only then do they double down with more resources
Needle in a Haystack Simulator really, really performed.
Once the game went viral they reached out for @Immutable's support on this aspect as well, and we had them a custom landing page live in <48 hrs.
There's still tons of work to be done up to launch, but excited to see how far they can take this.
More coming soon.(Robbie Ferguson | Immutable)
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