Greta008|6月 22, 2026 08:49
I write and modify scripts with Codex every day, but I can't even use up my balance.
I have decided to use the unused quota every week to remake Red Alert 2.
Codex provided three options:
The first one is CnCNet+cnc ddraw, because Red Alert 2 itself is very old and uses DirectDraw. Modern Windows, graphics card drivers, and high-definition screens do not support this old interface well, and the original pixel materials are displayed more clearly, stably, and correctly. pass
The second option is to only change the resolution, which is the simplest but has a mediocre effect. Simply change it to RA2.ini/RA2MD.ini. pass
The third one is the AI high-definition material pack/Mod, which theoretically has the best picture quality but is the most troublesome. Then the third one he said two things, one was' true remade 'and the other was' pseudo remade'.
Overall, pseudo reproduction should be the most realistic approach. Can achieve:
The map surface is more delicate
More refined architecture
Unit clearer
Explosions, smoke, rain and snow look better
Stronger lighting and atmosphere
'True Remake' needs to switch engines and remake a Red Alert style game, which will be discussed later.
After writing scripts, creating web pages, creating mini programs, and making videos, I started unlocking games and playing them purely~
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