paulwei
paulwei|May 02, 2026 11:43
I have over 800 games on Steam (Figure 2), Highly recommended for those interested in gaming+AI, Play 'Sudan's Game' (Figure 1, available on both Win and Mac) 1. It is the most unique game I have played in the past year. 2. It is a domestic game, but the theme background is the Middle East in the Middle Ages. 3. Textual interpretation, but the degree of freedom is unprecedented, and there is no lower limit to the scale. The game progresses through each round in different scenarios, Play different characters, props, and other cards to advance the plot. Example: In a certain wild scene, encountering a "rhinoceros", So if you play the two cards of "protagonist+indulgence", These three cards will combine to create some endless storylines .. Moreover, the same scene and card combination are also adjusted according to the dice calibration changes, For example, this rhinoceros may have died first, and then (I can't say anymore) Any of your actions, All of them may have intricate impacts on the game plot, Resulting in countless cross consequences, branches, and endings. The key is here: Dark without limits is just the surface, the key is this degree of freedom, And with this gameplay mode, Surprisingly, it is an excellent AI "base". Usually when we talk about games+AI, Often, AI is used to make games, Essentially, it's just talking about Vibe Coding game software. And the AI transformation of games is completely different from other contexts for example 1. NPC dialogues and secondary behaviors in "Yanyun Sixteen Sounds" are generated by AI 2. Real time generation of game graphics by AI But these two 1 is not the main gameplay of the game It is estimated that it will take several more years of development before it can be played And 'Sudan's Game', The main gameplay is text, As the primary or even sole driver and manifestation. You can understand it as Interactive text novel+RPG+cards ", But the essence of its plot is still composed of If Else elements (Although if else alone has achieved countless storylines). If AI is used to transform this unique game genre, It can be made, or modified by magic A game driven entirely by AI in real-time towards an "infinite storyline", This will be the fastest path to the birth of such next-generation AI games, The reason is: The core feedback of this type of game is the infinitely variable plot output, No need to deliver in the form of images or video materials, just text. In addition, the combination of "playing cards" in the core gameplay of this game, Essentially, it is a combination of "cue words" generated by AI for the plot, This perfectly aligns with the current stage of mature language models. Even Bilibili has a complete WIKI resource database for this game available for access: https://wiki. (biligame.com)/sultansgame From the player's perspective, This game type and gameplay, although unique, But it is by no means a niche game, As a domestically produced game, 'Sudan's Game', There are over 20000 "special reviews" on Steam. I guarantee with over 800 game resumes from my Steam library: one Even if you have little interest in AI, As long as you enjoy playing cards/RPGs, or even just reading novels, This game is very suitable, with a novel experience and extremely high replayability. two For those interested in the future form of AI driven games, Before the arrival of true AI games, You can immediately get a similar experience to try it out. three For more advanced individual Vibe Coders, I want to try making more than just a Vibe game, But rather doing something, As an innovative game that is not yet available on the market, It also has a wide player base and low performance requirements for operation, The gameplay mechanism is defined with clear boundaries and a low development threshold. So at least experience it first, I am sure to gain great inspiration.
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