
小捕手 Chaos|Jun 03, 2025 18:54
ERM LABS IN 2023, They claim that they:
Having over 650 escape room IPs
Disruptive Strategy: O2O Integration and UGC Economy
Target for the next 24 months: Achieve a cumulative revenue of 46 million US dollars+
Two years later in ERM LABS IN 2025, they claimed that they:
Having over 650 exclusive IPs
There are over 600000 escape room enthusiasts in the partner network, with an expected annual revenue of over $5 million
In fact, since the establishment of the project in March 2023, ERM LABS has truly accomplished:
In January 2024, a sandbox based mini game called The Wonder World was launched: https://(x.com)/twwwgame/status/1745709697196290320
In August 2024, the NFT series The Wonder Avatar Collection was launched (with little hype): https://(magiceden.io)/launchpad/polygon/the_wonderist_avatar_collection
Based on the above history, I do not believe that this team has the ability to deliver products in a timely manner. Just take a look at the official tweets of @ erm_1abs and you'll understand that most of them are unrelated to product delivery and game content. On the Virtuals team profile, the CTO is also 'temporary'.
Of course, participating in the new game may not necessarily result in losses, as they have attracted many people to support them and the premium of the Virtuals ecosystem is still high. Just remember to sell it in a timely manner.
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