小捕手 Chaos
小捕手 Chaos|May 18, 2025 09:19
Seemingly accidental choices in life are only inevitable in the larger dimension of fate gears. 2017: The Prosperity and Pain Points of Goodgame Studios In 2017, German online gaming company Goodgame Studios completed its merger with Nasdaq listed Stillfront Group, achieving a transformation from a startup to an industry leader. Goodgame Studios, This gaming company, founded in 2009, achieved a feat of total revenue exceeding $1 billion in just 8 years and has over 1400 global employees. However, there are also hidden concerns beneath the prosperity. In order to maintain the global operation of its games, Goodgame Studios has spent over $100 million on cloud services. The cloud service market is expensive, fragmented, and dominated by a few large companies, "said @ KaiWawrzinek, co-founder of Goodgame Studios, realizing that this situation must change. As we are familiar with the story of "Vitalik and World of Warcraft", this destined episode fulfilled Kai's determination to establish the Impossible Cloud Network. ICN's mission: to break the monopoly of centralized cloud services Since its inception, ICN has been an ambitious platform, not just another 'Web3 plugin', but a 'rebel' aimed at breaking the old order and disrupting the cloud service market monopolized by centralized empires such as AWS, Google Cloud, Azure, etc. In the longer term, ICN aims to shape an open, permissionless, and composable ecosystem that serves as the foundation for AI driven cloud services, decentralized machine learning models, next-generation financial systems, and cross industry automation.
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