Hamster Kombat's future plan is to use advertising revenue to repurchase tokens.
By: Fu Ruhe, Odaily Star Daily
Yesterday, the TON ecological project Hamster Kombat officially released the HMSTR token and airdropped it.
As a leader in the Tap to Earn project, Hamster Kombat's token launch has attracted attention from the entire network, with 10 exchanges including Binance, OKX, Bitget, and Gate.io synchronously launching. According to CoinGecko data, the total trading volume of HMSTR reached 9.48 billion US dollars, with a high FDV of 6.43 billion US dollars, and the highest reaching 13 billion US dollars. According to OKX data, HMSTR rose to 0.013 USDT at the opening and then fell back. Currently, HMSTR is temporarily reported as 0.0069 USDT, with a 24-hour decline of 8.21%.
In addition to being listed on numerous exchanges, Hamster Kombat has initiated the largest airdrop in history, airdropping tokens to 129 million players, which has attracted the attention of various parties in the TON ecosystem. In order to avoid network congestion, The Open League of the TON ecosystem has temporarily suspended The Open League S6 for 2 weeks to cope with the ecological airdrop plan during this period, and reminded validators to be prepared before the launch of Hamster Kombat. However, last night, community users reported that the trading was still slow. In addition, the Telegram Wallet also suspended its services due to the high popularity of the Hamster Kombat airdrop.
Why is Hamster Kombat able to be listed on major exchanges as soon as it goes live? Why has its airdrop plan attracted so much attention from the TON ecosystem? What are the follow-up related developments?
For this reason, Odaily Star Daily will introduce the basic overview of the Hamster Kombat project and organize related incentive activities of Hamster Kombat.
Basic Overview and Related Incentive Activities of Hamster Kombat
Basic Overview
Hamster Kombat is a Tap to Earn game based on the TON ecosystem, where players simulate the role of a cryptocurrency exchange CEO in the game. By clicking on the hamsters on the screen, players can collect points and receive rewards. The game encourages community interaction and cooperation, and players can obtain additional points through various methods such as purchasing and synthesizing special cards, daily check-ins, following official social media, and referring friends to increase the speed of point acquisition.
Hamster Kombat has a large community base, with over 300 million registered users, over 60 million Telegram channel users, over 37 million YouTube subscribers, and over 14 million X platform fans, according to official disclosures. With its user growth rate, Hamster Kombat has also applied for the Guinness World Records, becoming the first YouTube channel to exceed 10 million subscribers within a week.
The original token issuance plan for Hamster Kombat was scheduled for July, but was later changed to September 26, with an airdrop user base of 129 million. The specific token economics are as follows:
The total supply of Hamster Kombat's token (HMSTR) is 100 billion, and the circulating supply at the initial launch is 64.38% of the total supply, which is 64.375 billion. Among them, 60% of the tokens will be used for player rewards in the first season, 15% for player rewards in the second season, 3% allocated to Binance Launchpool, 4% for liquidity, 8% owned by the team, 4% for marketing, and 6% for partnerships and sponsorships.
Of the 60% of the first season airdropped tokens, only 88.75% of HMSTR can be claimed on the first day, while the remaining 11.25% of tokens must wait 10 months to be claimed.
In addition, Hamster Kombat has implemented anti-cheating detection, resulting in the banning of 2.3 million users for cheating.
Hamster Kombat has announced its future roadmap, with notable points including:
- Token repurchase plan using advertising revenue: The team will launch a dedicated advertising network for games in the Hamster ecosystem, and the advertising revenue will be used to repurchase tokens and redistribute them.
- Second season plan: Hamster Kombat's second season will be launched in November 2024, integrating NFTs as in-game assets, expanding the game library, and adding external payment systems.
Related Incentive Activities
After Hamster Kombat released the HMSTR token, major exchanges and TON ecosystem-related projects have launched related incentive activities, with specific timelines as follows:
- Binance Super Earn Coins: With a maximum annualized interest rate of 300%, each person can invest up to 30,000 HMSTR, with a total prize pool of 100 million HMSTR.
- Telegram Wallet HMSTR incentive activity: Users can deposit up to 20,000 HMSTR and can withdraw or add at any time. The total prize pool is 200 million HMSTR. Deadline: October 1st.
- Binance Trading Championship: Trading designated tokens can share 50,000 US dollars worth of HMSTR token vouchers. Deadline: October 14th.
- OKX HMSTR trading reward upon launch: The total prize pool is 80 million HMSTR, and completing specified tasks can participate in the prize pool. Deadline: October 4th.
- Tonkeeper Wallet announced support for using HMSTR to pay TON transaction fees.
Odaily Star Daily note: Due to the end of the Binance Launchpool mining activity, it will not be elaborated further. This article only introduces the current activities that can still be participated in.
Conclusion
As one of the first projects to be listed on top exchanges shortly after launching a token in recent months, Hamster Kombat has not only driven the Telegram gaming ecosystem but also injected new vitality into the burgeoning cryptocurrency market. The airdrop target of 129 million has delivered a large user base to centralized exchanges, which is also the core reason why major exchanges rushed to list the HMSTR token.
By integrating Web2 games, such as those found in Google Play or the Apple Store, into the Web3 through bots, Hamster Kombat has accelerated the integration of the gaming sectors of Web3 and Web2. In addition, Hamster Kombat's future plans also mention the "token repurchase plan using advertising revenue," which integrates the advertising revenue economic mechanism of Web2 with the token economic mechanism of Web3.
As a leader in the Tap to Earn model, Hamster Kombat's token airdrop plan also provides guidance and reference for other similar projects, and related projects will also launch token airdrop plans in the fourth quarter. For details, please read "Inventory of the Eight TON Ecosystem Projects Set to Airdrop Tokens."
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