The story behind the AICoin airdrop: Building Cosmos' game center for loyal users.

CN
1 year ago

The Saga system aims to make block space abundant so that developers can launch applications without worrying about costs.

Written by: Revelo Intel

Translated by: DeepTechFlow

Saga is a blockchain based on Cosmos, which allows protocol-based applications to adopt their own L1 or multiple L1. The protocol is specifically designed for user onboarding in the gaming and entertainment sectors, and recently held an airdrop with interesting eligibility criteria for SAGA airdrop recipients.

Airdrop Criteria for Saga

  • It has been proven that conducting diverse airdrop activities with different communities is an effective marketing strategy; establishing relationships with the ecosystem in advance is key to the success of airdrop activities.

  • Saga co-founder Rebecca Liao stated that the response to the protocol's airdrop was very enthusiastic.

  • She added that the team prioritized Cosmos and ATOM wallets because of their strong partnership with Saga.

  • 6% of Saga's Genesis supply was used for the airdrop, with more stages planned for the future.

  • It is worth noting that the airdrop was geographically restricted for US users.

  • Saga has also established partnerships with Celestia, Polygon, Avalanche, and Solana because of their close collaboration on various projects.

  • Rebecca provided insights for projects planning to initiate their own airdrops:

    • Establishing relationships with the ecosystem in advance is crucial for more effective airdrops.
    • Randomly providing airdrops without prior familiarity or understanding of an ecosystem may not yield the expected results.

Value Creation and Airdrops

  • According to Rebecca, holding $SAGA allows access to various games and may create value for token holders.

  • The project's airdrop activities allow players to earn $SAGA through game participation and leaderboards.

  • Multiple games have their own tokens and provide double airdrops on top of SAGA rewards, enhancing user stickiness.

  • The team stated that airdrop activities are highly effective in attracting $SAGA users.

  • Additional airdrops are planned for each phase of the mainnet launch, providing more opportunities for token holders.

  • Staking $SAGA may also bring additional benefits during these airdrop periods.

  • An interesting aspect of the airdrop is that ATOM stakers must increase their staking share to qualify for subscription.

Qualification criteria for ATOM stakers to receive SAGA, as shown in the image

  • The reason behind this rule is that the team aims to deliver their tokens to loyal users, and those who increased their staking balance from April to October 2023 have shown great confidence in the Cosmos ecosystem, while others may have been hesitant.

  • Other eligible chains for airdrops have rewards for staking within a certain period.

  • Those who bridge 0.4 ETH or more to Polygon zkEVM from Ethereum wallets also qualify, rewarding those interested in trying new protocols and technologies.

  • Some criticize this specific criterion as being too strict.

  • Future airdrops for other protocols may begin to introduce such measures to prevent gaming the system.

  • For example, Manta Network's airdrop rewards users who actively participate in Galxe missions significantly more than those who simply stake ETH.

Building Games on Saga and Upcoming Plans

  • Saga is an L1 blockchain, and each launched application becomes its own L1 or multiple L1.

  • Developers can deploy smart contracts for web applications in just a few minutes.

  • The platform is EVM-first, so applications are written in Solidity.

  • Due to Cosmos integration, the CosmWasm smart contract platform is also popular.

  • Multiple ecosystem partners are building VMs (virtual machines) compatible with Tendermint, including a JavaScript VM.

  • The platform aims to provide the preferred environment for developers to build applications.

  • Developers can choose the environment they are most familiar with, with the goal of making it easy for them to deploy their applications.

Focus on Gaming and Entertainment

  • While Saga is a general infrastructure, it focuses on gaming and entertainment.

  • They showcased numerous games in their innovator program.

  • Scalability has been a major challenge for games on Web3; games generate high transaction volume but relatively low transaction value.

  • Single chains struggle to accommodate this level of scalability.

  • Rebecca stated that cost is another challenge, as most users expect games to be free and accessible. Gas tokens and fees create barriers for players.

  • She added that games heavily rely on providing a seamless user experience. Complex login systems, ads, or any friction can lead to player attrition. Web3 needs to minimize this friction to effectively attract gamers.

Scalability and Economic Model of the Platform

  • The platform leverages Cosmos' cross-chain security for scalability. Each launched chainlet has the same validator set and security model as the mainnet. Developers can deploy to a chainlet without requiring governance approval.

  • The platform aims to commodify block space, similar to servers or AWS instances. Developers can own their own chainlet at a reasonable price until they need them again.

  • This economic model differs from the Hub approach of the $ATOM token.

  • Rebecca suggested starting with gaming sidechains and compressing state to the required chains as user traffic decreases, as this allows for elastic scaling. Inspired by cloud deployment, this provides a similar experience for Web3 developers.

  • The goal is to make block space more affordable by commodifying it, avoiding increased costs due to application-specific block space.

Commodity Block Space and Abundance

  • The Saga system aims to make block space abundant so that developers can launch applications without worrying about costs.

  • Auctions are conducted between validators to determine the real cost of providing security, with a monthly cost of $500 for each chainlet.

  • Gas fees are not directly charged to end users, allowing developers to determine how they want to monetize their applications.

  • Developers can also choose to make their applications completely gas-free, but it is not recommended due to the potential risk of DDoS attacks.

  • To address this issue, token recycling can be used as a gating mechanism, allowing user access while preventing attacks.

  • The operation of recycling tokens is similar to tokens in an arcade, returning after use, making the system initially free for users.

Motivation for Web 3 Games

  • Rebecca stated that the traditional gaming experience often frustrates players due to the centralized control of in-game assets.

  • Web3 games provide players with the opportunity to truly own their intellectual property and monetize it across different communities.

  • Players increasingly want to be treated as creators, which aligns well with the capabilities of Web3.

  • User-generated content (UGC) is a growing trend in gaming and may be one of the most suitable use cases for Web3.

  • Some of the most mainstream games, such as "Fortnite" and "Minecraft," incorporate UGC as a key component of gameplay.

  • Developers driven by Web3 gaming are committed to building innovative technologies in this field.

Cosmos as a Gaming Hub?

  • Rebecca expressed excitement about Cosmos becoming a gaming hub.

  • The application chain model and scalable chains are important considerations for block space.

  • Rebecca stated that both on-chain and off-chain create new opportunities beyond cryptocurrencies. It opens up new operating systems and spaces for commerce and gaming.

  • Abundant block space can bring more innovation to different industries.

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