a16z
a16z|Nov 12, 2026 18:18
a16z's Jon Lai on why AI could shorten game development cycles and enable game studios to take riskier bets: "One of the structural challenges in games is that it just takes a really long time to make these games, right? Grand Theft Auto 6 has been in production since 2013, 2014. It's a 12, 13-year development cycle." "By any other software development standard, right? Taking 10-plus years to make HR software or CRM, it's kind of insane, right?" "Let's see if we can get a 5 to 10-year dev cycle to, I don't know, 2 to 5 years. It's still going to take some time, but I think it'll just enable game developers to take more risk, have more at-bats, take more experiments, and just generally increase the richness and diversity of games that are created." @Tocelot
+5
Mentioned
Share To

Timeline

HotFlash

APP

X

Telegram

Facebook

Reddit

CopyLink

Hot Reads