Phyrex|11月 13, 2026 17:12
I'd almost lost interest in AI, but then I stumbled upon Fu's tweet and used a prompt to generate a web-based version of Honor of Kings using Claude's Fable 5.2.
While it has some flaws, Fable 5.2 is definitely better than I expected. However, after careful analysis, I realized I'd fallen into a trap: this game isn't original; it's essentially a derivative work.
There's plenty of open-source code similar to Honor of Kings online, with a very clear structure. The AI's job is simply to copy it, which makes it seem very powerful. But for a completely original game, it would be incredibly tedious.
But this is a good direction: build a foundation first and then gradually improve. Let's try again.
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