律动BlockBeats
律动BlockBeats|Nov 02, 2026 09:44
[Kimi Enters the Game Industry, Letting AI Agent Take Over the Entire Workflow from Development to Operation] Beating AI News Flash: Kimi, the Dark Side of the Moon, released a game development and creative work solution, attempting to move its AI agent from assisting programming to game production, participating in the entire workflow from gameplay design, 3D modeling, engineering development to publishing and operation. This time, Kimi isn't just generating code or art assets; it's going to directly work within the game engine. Based on K3.1 Pro, Kimi Code, and Kimi Work, the AI can use plugins to operate professional tools like Unity, Unreal Engine, and Blender, modify existing projects, and even run games themselves, review test recordings, and continue to modify them after identifying problems. For example, designers only need to provide reference images, videos, and gameplay requirements, and Kimi can use Godot to create a 2.5D action game prototype including mechanics such as sword swings, dodging, and blocking. The official statement claims that even without programming experience, it's possible to create a playable version within 1-2 days. In another demonstration in collaboration with Unity China, Kimi worked continuously for 20 hours without human intervention, recreating the original game and delivering a native project ready for further development. The Dark Side of the Moon also focuses on game publishing and long-term operation: mass-producing advertising materials, analyzing player feedback, handling community content and localization, and even providing AI dialogue capabilities for game NPCs via API. [Original Link]
+5
Mentioned
Share To

Timeline

HotFlash

APP

X

Telegram

Facebook

Reddit

CopyLink

Hot Reads