加密小师妹|Monica
加密小师妹|Monica|Dec 12, 2025 09:56
Mobile ARPG - @ fablebone, built by 3A team and financed $12.4M I have observed that recent blockchain games are gradually giving up their pursuit of 3A masterpieces and starting to create lightweight and easy to spread popular games with more professional teams. At the same time, the first priority is no longer to run the blockchain economic model, but to pursue gameplay and real revenue. Today, let's talk about the recently popular ARPG Fablebone mobile app that just became TGE and launched Binance contracts My first impression of Fableborne was that it had a high degree of industrialization. The core of the team comes from major players such as Konami, Ubisoft, and Blizzard, and has secured $12.4M in financing in two rounds (Delphi, Spartan, Animoca, etc.). More importantly, it is the flagship supported by Ronin Chain. In the current market situation, it is worth stopping and carefully studying mobile projects with such resource allocation and capital volume. After downloading and experiencing it, I feel like it's a combination of "Diablo like gameplay" and "strategic tribal conflict". The core is ARPG+base tower defense. You operate heroes on your phone to raid other people's bases (ARPG section), snatch resources back and upgrade your own defense (tower defense section). The smartest design is asynchronous game: there is no need for everyone to match online at the same time, and the attack and defense are asynchronous. If you want to play, just play every few minutes. Very in line with the current players' demand for lightweight mobility. From a data perspective, this gameplay is still very popular among some players. Fableborne has been fully operational for three seasons, with a total of 380000 players, a peak DAU of 108000 in S3, an average daily gameplay time of over 3 hours, and a stable retention rate of over 70% in D1. The S3 season alone sold the Fortune Pass for $500000. It also proves that this game has real hematopoietic ability. On December 5th, POWER TGE launched Binance Alpha and the contract was added the next day. At present, the performance is good, with an FDV of 270 million US dollars. And behind this is Fablebone's unique economic model Power Protocol. Its logic is no longer simply about digging and selling, but about 'behavior is value'. The entire ecosystem is not just about Fablebone, POWER is the underlying protocol token. The real behavior of players, such as battles, consumption, and guild socialization, will drive token demand, and their actual competitive performance will affect the share of POWER rewards they receive. For example, the revenue from Webshop will flow back into the ecosystem, and as more apps integrate with Power Protocol in the future, the consumption scenarios of POWER will continue to expand. Finally, let me talk about the current opportunities for participation: The S4 season has just begun, and the highlight is the guild battle that begins on December 10th. This time, a dynamic prize pool mechanism has been introduced: 70% of Webshop revenue will be directly injected into the POWER prize pool. The gameplay is very straightforward: join the guild - raid to earn points - improve ranking - divide the prize pool. The competitive level determines the reward share, and NFTs are optional for value-added income rather than a threshold for gameplay. Those interested can download and play them. iOS: http://fableborne.onelink.me/3aPb/PlayS4 Android: http://fableborne.onelink.me/fKDl/mpzfruva
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