Crypto攻城狮丨Lion
Crypto攻城狮丨Lion|Oct 03, 2025 09:33
Got a friend who works on on-chain data analysis, and they complain every day: 'Just calculating reward distribution and running full-chain data makes the on-chain costs ridiculously high.' This highlights the awkward pain points of incentive systems: Expensive computation: Complex calculations are almost impossible to run on-chain. Too many black boxes: Once data goes off-chain, users can’t verify it at all. Low efficiency: Projects want to implement dynamic incentives but are stuck between cost and transparency. Brevis @brevis_zk is the perfect solution: offload heavy computations off-chain, then use zero-knowledge proofs for verification—fast, cheap, and fair. Brevis has been super active lately, and devs summed it up with three keywords: Incentive Standardization (CPI + Incentra), Social × On-Chain Behavior Integration (Yapper Rankings), and Performance Breakthroughs (Pico-GPU). Linea Ignition’s reward distribution is settled by Brevis, with a transparent and verifiable reward formula—this is an upgrade in protocol credibility. Bedrock uses Brevis for continuous incentives, transforming the long-term relationship between projects and users. The performance layer’s Pico-GPU makes proofs faster and cheaper, allowing incentive mechanisms to be more complex and closer to real-world efficiency. Dev verdict: @brevis_zk is turning rewards from gimmicks into protocol-level compensation, and from black boxes into public ledgers. Whoever understands this logic first will seize the advantage in the next cycle.
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