In the push ecosystem of all things, we have planned a push plan that covers food, clothing, housing, transportation, and entertainment. From food, clothing, housing, transportation to entertainment, we have corresponding system plans. In addition to the existing push housing platforms, we are also developing push shopping malls, push payments, push cars, and push tourism. Using every person in life as a pusher, each pusher can be a mobile live advertisement. Pushers can transform online and offline interpersonal relationships into actual economies in the push ecosystem, allowing each pusher to obtain new economic sources through interactive mining (PoI) methods, and then activate consumption scenarios and create consumer demand through tokens.


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