Similar to Kitty's idea, I think AI should be a complement to ordinary humans, and this complement has a limit at least from the perspective of now.
For example, I want AI to help me make a game. Within the complete framework I provide, AI can do well, but if I say to help me make a fun game, then there is almost no possibility that AI can achieve that because "fun" does not have a fixed reference.
In simple terms, for someone who knows nothing about games, it simply means that even a powerful AI cannot produce a good game because it is hard to articulate the structure of the game, but if you just say help me restore World of Warcraft as closely as possible, then as long as there is enough time and tokens, AI might be able to do it.
However, World of Warcraft does not necessarily equal a fun game, and the larger the project, the higher the demands on AI, and the higher the demands on hardware as well.
So I personally feel that AI can implement the user's clear logic through code in a lightweight manner, but if the user's requirements are vague, then it is very difficult for AI to accomplish it.
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